Helvengard

Build, defend and reclaim a shared mountain city — bound by an oath of brotherhood.

Overview

Helvengard is a cooperative strategy game set in a remote Alpine valley. You and your allies build, defend, and reclaim a shared city under constant pressure from multiple directions.

Helvengard is founded on an oath — a brotherhood of equals who chose to stand together instead of bowing to a king. Each player is one of them: independent, yet bound by a shared promise.

Key Points:

  • Co-op Strategy
    Play solo or with up to four players in a shared world.
  • Alpine Setting
    A mountain valley with vertical terrain, hidden paths, and strategic depth.
  • Build & Defend
    Construct and reinforce a living settlement together.
  • Reclaim Territory
    Push back enemies and secure lost ground.
  • One City, One Goal
    Every player contributes to the same stronghold.

The valley is rich in resources, and many seek to claim it. You defend not for power, but for what you have built together.

Gameplay

In Helvengard, you act within a shared world and shape its outcome through decisions, positioning, and coordination with your allies.

Building

Construct and expand your settlement step by step.
You don’t place buildings freely — every structure grows outward from existing ones, forming a connected stronghold.

Movement

Navigate a vertical world of mountain paths, tunnels, and underground passages.
Mobility is key to reacting quickly and maintaining control.

Defense & Combat

Enemies attack from multiple directions.
Reinforce weak points, hold defensive lines, and push back to reclaim lost territory.

Co-op

Up to four players form a sworn brotherhood.
Each acts independently, but all are bound to defend the same city, the same walls, the same oath.

No Micromanagement

You don’t control individual units. Instead, you define tasks and priorities — what should be built, gathered, defended, or expanded.
The system assigns available workers based on resources, paths, and capacity, and executes these jobs automatically.

You don’t command an army — you shape a living system.

Helvengard Blog

Follow the development of Helvengard — from early ideas to working systems. Each update shows what has changed, what works, and what still needs to be solved.

What you’ll find here:

  • Progress Updates
    What has been built and improved
  • Systems in Development
    Insights into gameplay mechanics and decisions
  • Challenges & Learnings
    What didn’t work — and why

Vision

Helvengard is built on the idea of a sworn brotherhood — a community without rulers, where strength comes from unity, not hierarchy.

Core Principles:

  • Shared Ownership
    One city, one defense. Every action affects the whole.
  • Meaningful Cooperation
    Success depends on coordination, not parallel play.
  • Oath over Authority
    No king commands you. The bond between players defines the strength of the city.
  • System-Driven Gameplay
    Decisions shape outcomes — not micromanagement.
  • A Living World
    Surface, underground, and mountain paths form one connected system.

Helvengard is not ruled. It is upheld — by those who chose each other.