{"id":653,"date":"2026-04-13T14:18:22","date_gmt":"2026-04-13T14:18:22","guid":{"rendered":"https:\/\/helvengard.com\/startseite\/"},"modified":"2026-09-04T05:35:50","modified_gmt":"2026-09-04T05:35:50","slug":"startseite","status":"publish","type":"page","link":"https:\/\/helvengard.com\/de\/","title":{"rendered":"Startseite"},"content":{"rendered":"<p><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-margin-top:70px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-1 fusion-sep-none fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Helvengard<\/h1><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-2 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-1 fusion_builder_column_3_4 3_4 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:75%;--awb-margin-top-large:0px;--awb-spacing-right-large:2.56%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:2.56%;--awb-width-medium:75%;--awb-order-medium:0;--awb-spacing-right-medium:2.56%;--awb-spacing-left-medium:2.56%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\" data-scroll-devices=\"small-visibility,medium-visibility,large-visibility\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-text fusion-text-1\" style=\"--awb-font-size:var(--awb-typography2-font-size);--awb-line-height:var(--awb-typography2-line-height);--awb-letter-spacing:var(--awb-typography2-letter-spacing);--awb-text-transform:var(--awb-typography2-text-transform);--awb-margin-top:30px;--awb-text-font-family:var(--awb-typography2-font-family);--awb-text-font-weight:var(--awb-typography2-font-weight);--awb-text-font-style:var(--awb-typography2-font-style);\"><p>Baue, verteidige und erobere eine gemeinsame Bergstadt zur\u00fcck \u2013 verbunden durch einen Schwur der Bruderschaft.<\/p>\n<\/div><div ><a class=\"fusion-button button-flat button-large button-default fusion-button-default button-1 fusion-button-default-span fusion-button-default-type\" style=\"--awb-margin-top:30px;\" target=\"_self\" href=\"https:\/\/helvengard.com\/de\/newsletter\/\"><span class=\"fusion-button-text awb-button__text awb-button__text--default\">Newsletter abonnieren<\/span><\/a><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-3 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-padding-top:70px;--awb-padding-bottom:70px;--awb-margin-top:100px;--awb-margin-bottom:100px;--awb-background-color:var(--awb-color7);--awb-flex-wrap:wrap;\" id=\"overview\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-2 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-2 fusion-sep-none fusion-title-text fusion-title-size-two\" style=\"--awb-margin-bottom:50px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">\u00dcbersicht<\/h2><\/div><div class=\"fusion-text fusion-text-2\"><p>Helvengard ist ein kooperatives Strategiespiel, das in einem abgelegenen Alpental spielt. Du und deine Verb\u00fcndeten bauen, verteidigen und erobern eine gemeinsame Stadt zur\u00fcck, die st\u00e4ndig von mehreren Seiten unter Druck steht.<\/p>\n<\/div><div class=\"fusion-text fusion-text-3\"><p data-start=\"583\" data-end=\"788\">Helvengard basiert auf einem Schwur \u2013 einer Bruderschaft von Gleichgesinnten, die sich entschieden haben, zusammenzuhalten, anstatt sich einem K\u00f6nig zu beugen. Jeder Spieler ist einer von ihnen: unabh\u00e4ngig, aber durch ein gemeinsames Versprechen gebunden. <\/p>\n<\/div><div class=\"fusion-text fusion-text-4\" style=\"--awb-margin-top:30px;\"><p data-start=\"790\" data-end=\"805\"><strong data-start=\"790\" data-end=\"805\">Wichtige Punkte:<\/strong><\/p>\n<\/div><ul style=\"--awb-textcolor:var(--awb-color2);--awb-line-height:28.9px;--awb-icon-width:28.9px;--awb-icon-height:28.9px;--awb-icon-margin:11.9px;--awb-content-margin:40.8px;\" class=\"fusion-checklist fusion-checklist-1 fusion-checklist-default type-icons\"><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Koop-Strategie<\/strong><br \/>\nSpiele allein oder mit bis zu vier Spielern in einer gemeinsamen Welt.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Alpines Setting<\/strong><br \/>\nEin Gebirgstal mit vertikalem Gel\u00e4nde, versteckten Pfaden und strategischer Tiefe.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Bauen &#038; Verteidigen<\/strong><br \/>\nErrichtet und verst\u00e4rkt gemeinsam eine lebendige Siedlung.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Gebiet zur\u00fcckerobern<\/strong><br \/>\nDr\u00e4ngt Feinde zur\u00fcck und sichert verlorenes Terrain.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Eine Stadt, ein Ziel<\/strong><br \/>\nJeder Spieler tr\u00e4gt zur selben Festung bei.<\/div><\/li><\/ul><div class=\"fusion-text fusion-text-5\" style=\"--awb-margin-top:30px;\"><p>Das Tal ist reich an Ressourcen, und viele wollen es f\u00fcr sich beanspruchen. Du verteidigst nicht f\u00fcr Macht, sondern f\u00fcr das, was ihr gemeinsam aufgebaut habt.<\/p>\n<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-4 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-padding-top:70px;--awb-padding-bottom:70px;--awb-margin-top:100px;--awb-margin-bottom:100px;--awb-flex-wrap:wrap;\" id=\"gameplay\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-3 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-3 fusion-sep-none fusion-title-text fusion-title-size-two\" style=\"--awb-margin-bottom:50px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Gameplay<\/h2><\/div><div class=\"fusion-text fusion-text-6\"><p>In Helvengard agierst du in einer gemeinsamen Welt und gestaltest deren Ausgang durch Entscheidungen, Positionierung und Koordination mit deinen Verb\u00fcndeten.<\/p>\n<\/div><div class=\"fusion-title title fusion-title-4 fusion-sep-none fusion-title-text fusion-title-size-three\" style=\"--awb-margin-top:30px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h3 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Bauen<\/h3><\/div><div class=\"fusion-text fusion-text-7\"><p>Errichte und erweitere deine Siedlung Schritt f\u00fcr Schritt.<br \/>\nDu platzierst Geb\u00e4ude nicht frei \u2013 jede Struktur w\u00e4chst von bestehenden aus und bildet eine zusammenh\u00e4ngende Festung.<\/p>\n<\/div><div class=\"fusion-title title fusion-title-5 fusion-sep-none fusion-title-text fusion-title-size-three\" style=\"--awb-margin-top:30px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h3 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Bewegung<\/h3><\/div><div class=\"fusion-text fusion-text-8\"><p>Navigiere durch eine vertikale Welt aus Bergpfaden, Tunneln und unterirdischen G\u00e4ngen.<br \/>\nMobilit\u00e4t ist entscheidend, um schnell zu reagieren und die Kontrolle zu behalten.<\/p>\n<\/div><div class=\"fusion-title title fusion-title-6 fusion-sep-none fusion-title-text fusion-title-size-three\" style=\"--awb-margin-top:30px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h3 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Verteidigung &#038; Kampf<\/h3><\/div><div class=\"fusion-text fusion-text-9\"><p>Feinde greifen aus mehreren Richtungen an.<br \/>\nVerst\u00e4rke Schwachstellen, halte Verteidigungslinien und dr\u00e4nge zur\u00fcck, um verlorenes Gebiet zur\u00fcckzuerobern.<\/p>\n<\/div><div class=\"fusion-title title fusion-title-7 fusion-sep-none fusion-title-text fusion-title-size-three\" style=\"--awb-margin-top:30px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h3 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Koop<\/h3><\/div><div class=\"fusion-text fusion-text-10\"><p>Bis zu vier Spieler bilden eine verschworene Bruderschaft.<br \/>\nJeder handelt unabh\u00e4ngig, aber alle sind dazu verpflichtet, dieselbe Stadt, dieselben Mauern, denselben Schwur zu verteidigen.<\/p>\n<\/div><div class=\"fusion-title title fusion-title-8 fusion-sep-none fusion-title-text fusion-title-size-three\" style=\"--awb-margin-top:30px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h3 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Kein Mikromanagement<\/h3><\/div><div class=\"fusion-text fusion-text-11\"><p>Du steuerst keine einzelnen Einheiten. Stattdessen definierst du Aufgaben und Priorit\u00e4ten \u2013 was gebaut, gesammelt, verteidigt oder erweitert werden soll.<br \/>\nDas System weist verf\u00fcgbare Arbeiter basierend auf Ressourcen, Wegen und Kapazit\u00e4ten zu und f\u00fchrt diese Aufgaben automatisch aus.<\/p>\n<\/div><div class=\"fusion-text fusion-text-12\"><p>Du befehligst keine Armee \u2013 du formst ein lebendiges System.<\/p>\n<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-5 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-padding-top:70px;--awb-padding-bottom:70px;--awb-margin-top:100px;--awb-margin-bottom:100px;--awb-background-color:var(--awb-color7);--awb-flex-wrap:wrap;\" id=\"devlog\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-4 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-9 fusion-sep-none fusion-title-text fusion-title-size-two\" style=\"--awb-margin-bottom:50px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Helvengard Blog<\/h2><\/div><div class=\"fusion-text fusion-text-13\"><p>Verfolge die Entwicklung von Helvengard \u2013 von ersten Ideen bis zu funktionierenden Systemen. Jedes Update zeigt, was sich ge\u00e4ndert hat, was funktioniert und was noch gel\u00f6st werden muss.<\/p>\n<\/div><div class=\"fusion-text fusion-text-14\" style=\"--awb-margin-top:30px;\"><p><strong>Was du hier findest:<\/strong><\/p>\n<\/div><ul style=\"--awb-textcolor:var(--awb-color2);--awb-line-height:28.9px;--awb-icon-width:28.9px;--awb-icon-height:28.9px;--awb-icon-margin:11.9px;--awb-content-margin:40.8px;\" class=\"fusion-checklist fusion-checklist-2 fusion-checklist-default type-icons\"><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Fortschritts-Updates<\/strong><br \/>\nWas gebaut und verbessert wurde<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Systeme in Entwicklung<\/strong><br \/>\nEinblicke in Gameplay-Mechaniken und Entscheidungen<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Herausforderungen &#038; Erkenntnisse<\/strong><br \/>\nWas nicht funktioniert hat \u2013 und warum<\/div><\/li><\/ul><div ><a class=\"fusion-button button-flat button-large button-default fusion-button-default button-2 fusion-button-default-span fusion-button-default-type\" style=\"--awb-margin-top:50px;\" target=\"_self\" href=\"https:\/\/helvengard.com\/blog\/\"><span class=\"fusion-button-text awb-button__text awb-button__text--default\">Lies die neuesten Updates \u2192<\/span><\/a><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-6 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-padding-top:70px;--awb-padding-bottom:70px;--awb-margin-top:100px;--awb-margin-bottom:100px;--awb-flex-wrap:wrap;\" id=\"vision\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-5 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-10 fusion-sep-none fusion-title-text fusion-title-size-two\" style=\"--awb-margin-bottom:50px;--awb-margin-top-small:10px;--awb-margin-right-small:0px;--awb-margin-bottom-small:10px;--awb-margin-left-small:0px;\"><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Vision<\/h2><\/div><div class=\"fusion-text fusion-text-15\"><p>Helvengard basiert auf der Idee einer verschworenen Bruderschaft \u2013 einer Gemeinschaft ohne Herrscher, deren St\u00e4rke aus Einheit, nicht aus Hierarchie, entsteht.<\/p>\n<\/div><div class=\"fusion-text fusion-text-16\" style=\"--awb-margin-top:30px;\"><p><strong>Grundprinzipien:<\/strong><\/p>\n<\/div><ul style=\"--awb-textcolor:var(--awb-color2);--awb-line-height:28.9px;--awb-icon-width:28.9px;--awb-icon-height:28.9px;--awb-icon-margin:11.9px;--awb-content-margin:40.8px;\" class=\"fusion-checklist fusion-checklist-3 fusion-checklist-default type-icons\"><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Gemeinsames Eigentum<\/strong><br \/>\nEine Stadt, eine Verteidigung. Jede Aktion beeinflusst das Ganze.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Sinnvolle Kooperation<\/strong><br \/>\nErfolg h\u00e4ngt von Koordination ab, nicht von parallelem Spiel.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Schwur \u00fcber Autorit\u00e4t<\/strong><br \/>\nKein K\u00f6nig befiehlt dir. Das Band zwischen den Spielern definiert die St\u00e4rke der Stadt.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Systemgesteuertes Gameplay<\/strong><br \/>\nEntscheidungen pr\u00e4gen Ergebnisse \u2013 kein Mikromanagement.<\/div><\/li><li class=\"fusion-li-item\" style=\"\"><span class=\"icon-wrapper circle-no\"><i class=\"fusion-li-icon awb-icon-check\" aria-hidden=\"true\"><\/i><\/span><div class=\"fusion-li-item-content\"><strong>Eine lebendige Welt<\/strong><br \/>\nOberfl\u00e4che, Untergrund und Bergpfade bilden ein verbundenes System.<\/div><\/li><\/ul><div class=\"fusion-text fusion-text-17\" style=\"--awb-margin-top:30px;\"><p>Helvengard wird nicht regiert. Es wird aufrechterhalten \u2013 von denen, die einander gew\u00e4hlt haben.<\/p>\n<\/div><\/div><\/div><\/div><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"100-width.php","meta":{"footnotes":""},"class_list":["post-653","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/pages\/653","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/comments?post=653"}],"version-history":[{"count":2,"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/pages\/653\/revisions"}],"predecessor-version":[{"id":655,"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/pages\/653\/revisions\/655"}],"wp:attachment":[{"href":"https:\/\/helvengard.com\/de\/wp-json\/wp\/v2\/media?parent=653"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}